Valorant Agent Updates
Real-time game updates, simplified.
Latest Patch: Episode 8 Act 2
Patch 8.02 deploys today with targeted utility adjustments for Controllers and Routers, plus critical server-side fixes. Track live adjustments below.
Live Adjustments (Past 72 Hours)
Oct 24, 14:00 UTC: Fixed a collision bug on Ascent allowing Sova to bypass site B walls.
Oct 23, 09:30 UTC: Reduced Omen's Paranoia cooldown from 18s to 15s to maintain vision control parity.
Oct 22, 22:15 UTC: Addressed a server-side desync issue affecting Vandal headshot registration at 50m+.
Agent Ability Changes
Targeted rebalances for high-population pick rates. Quick links to deep-dive pages for each roster update.
Jett
Updraft now requires 2.5s channel instead of 3s. Blade Storm damage reduced from 25 to 22 per shot. Economic impact minimized for mid-round executes.
Agent ProfileAstra
Nebula cost reduced from 100 to 75 credits. Starpath reload time cut from 4s to 2.5s. Enables more flexible smoke rotations on split maps.
Agent ProfileSova
Shock Bolt now reveals enemies for 3s instead of 2s. Ultimate arrow cost locked at 8 credits regardless of economy. Counters meta-heavy entry fraggers.
Agent ProfileWeapon Balance
Firearm adjustments targeting spray patterns, TTK, and economy round viability. All changes live on PC and Console.
Phantom
First shot spread reduced by 15%. 30m+ damage drop-off softened from -2 to -1.5 per meter. Reload animation trimmed by 0.2s.
Stinger
Burst fire rate increased to 320 RPM. Magazine capacity bumped from 20 to 22. Optimized for eco-round site holds.
Odin
Recoil pattern reset time increased from 0.4s to 0.55s. Headshot multiplier reduced from 3.0x to 2.7x. Requires tighter burst management.